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EditByBrothersoft: LogZoner's Half-Life Compilation Tools 2.5.3, CUSTOM BUILD 1.7
Version 1.7
- Intergrated code from Laurie Cheers for switchable texture based lighting (laurie@valve-erc.com)
- Intergrated code from Jussi Kivilinna for semi-transparent brush based entity shadowing
see instructions.html for further details (hullu@unitedadmins.com)
- Increased maximum subdivide value in hlbsp to 512. You may now specify a value
using the -subdivide parameter other than 240.
WARNING: Doing so may cause problems in software mode. If in doubt, leave at the failsafe
default value of 240.
- Updated info_compile_parmeters entity to not use any spawnflags
- Updated instructions.html and fixed micellaneous spelling errors
Requirements: No special requirements
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