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EditByBrothersoft: # HOW TO: Add new IA
To add new IA, Create a folder with the name of your difficulty with "Base.SC2Data" file in it.
ex. "Custom Starcrack V3\" |- "Base.SC2Data"
# Features
- Type/Race/Color selection
- map voting system with popularity display
- Upload maps to server
- Download maps from server
- game version and language selection
- Change map and AI directory
- Restore original files
# Misc Options
-Disable All Textures: no textures will be loaded
-Show FPS: displays frames per second on game screen
-Trigger Debugger: ???
-Disable Windows Key: prevents usage of windows key
-Confine to window: confine mouse to window (windowed mode)
-Disable Alt-tab: prevent usage of alt-tab
Changelog 0.21
- Type/Race/Color selection.
- New GUI.
- Many minor tweaks to improve performance.
- Internet switcher.
Changelog 0.20
- Reduced RAM consumption.
- Reduced CPU consumption.
- New layout.
- Simple Replay viewer (Select, Launch).
- Settings autosave (using INI file).
- Minimaps working.
- Multilanguage maps informations.
- Maps popularity with vote system.
- Code rewrite.
- Fixed x64 error.
Changelog 0.19
- Solution name changed.
- Formborder fixed.
- Support Dpi sized fonts.
- Online connection check to avoid netframework error.
- You can now define Maps/Replay, AI folders (saved into registry).
- Online parts moved to better server (no more lags).
Changelog 0.18
- More intuitive layout. (Thanks Wormbeast for the idea)
- Update adviser.
- Maps downloader.
- Most of bugs should be fixed now.
- Sounds on opening, update ready.
Changelog 0.17
- Brand new layout.
- Map informations reader.
- Optional map upload. (My server was overloading)
- A lot of bugs corrected and code cleanup.
Changelog 0.16
- A lot of gui modifications. (Thanks to MadSheep).
- Real time stats. (Most played map, Most used difficulty, Ingame players). *Need internet connexion
- You can download maps directly from the launcher by clicking on its name. (Each new maps played by a players is
Requirements: .NetFramework 3.5 or Higher
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