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Brothersoft Editor: This is a custom build of the Mete's Ciragan's Half-Life Model Viewer with the addition of several new features. Its has been through two public beta's and is fairly bug free but some may still exist.
I, Neil Jedrzejewski, assume no responsibility whatsoever for its use by other parties, and makes no guarantees, expressed or implied, about its quality, reliability, or any other characteristic.
[Added Features over HLMV 1.25]:
* GUI re-organised.
* Default background colour is now blue/grey instead of black.
* "Save Options" allows you to save your preferences so they are loaded next time you start HLMV.
* Dump Model Info option creates a text file giving a detailed Breakdown of your models internal structure.
* Acts as a front-end to STUDIOMDL and MDLDEC allowing you to decompile and compile models from within HLMV.
* Can open GCF, PAK, WAD and BSP files.
* Poly counter shows how many polygons are being drawn.
* Supports the Alpha and Additive texture flags.
* Displays transparent and additive textures in the model preview.
* Texture flags can be set and previewed and saved to the model.
* Option to view the UV Map for any given texture.
* Sequence panel now shows additional sequence parameters.
* Events for a given sequnce can be viewed.
* Previewing of new weapon origins for v_model's (tweaked this version).
* Addition of crosshair and guides for helping with re-origining weapons
* Small bugs from HLMV 1.25 fixed.
1.3:
Replaced PAK viewer with a generic Half-Life Package Viewer.
Can now open GCF, BSP, WAD and PAK files.
Removed the "Black Alpha Option"
Removed the File Associations. Package viewer now opens files with the currently registered application for that type.
Removed dependancy on Devil library.
Requirements: No special requirements
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