Edit by Brothersoft: The joystick and two buttons are used to play Blazing Star. The joystick moves the ship around, while button A fires the normal shot. If A is tapped rapidly, then a variation on the normal shot is used. If A is held down, then the ship stores energy for a charged shot, which is fired when A is released. The charged-shot attacks have a duration based on how long the A button is held for, and pressing B during the attack will split the projectile in some way, greatly increasing the range.
Power-ups can increase the strength of the player's guns, while also increasing the maximum power of the charged shot. The types of shots, charge-up attacks, and split shots used are dependent on the ship the player selects. For instance, the ship seen in the screenshot above has small energy Waves as its normal shot. The charged shot, seen in action here, releases a continuous stream of large fireballs. By pressing B, every Fireball onscreen splits into numerous smaller shots, spreading to cover a much wider range.
Requirements: No special requirements
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