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CompressorX for DirectX 1.03

The best sounding, most versatile digital compressor around the world.


Last Week downloads: 0
Total downloads: 309
  • Last Updated: Dec 9, 2010
  • License: Shareware $149.00
  • OS: Windows XP/2000/98/NT
  • Requirements: No special requirements

User reviews

2 out of 5 based on 1 ratings for CompressorX for DirectX 1.03

For CompressorX for DirectX 1.03Publisher's description


CompressorX for DirectX is a MP3 & Audio software developed by sonic timeworks L.L.P.. After our trial and test, the software is proved to be official, secure and free. Here is the official description for CompressorX for DirectX:

BrothersoftEditor: Compressor X is amazing. Where do we start? This is more compression control than you should need in this lifetime. Sell your Fairchild's while they still have value! (maybe that's going a little Far... :)) Anyway... really... this unit has it all, I am able to emulate Urei's 1176's, DBX 165a's, Manley variable MU's, Digital comps, you name it. This thing is amazing. Try it, see for yourself what it can do.


* Top quality sound. Capable of 'desirable' breathing and pumping, formerly attainable only by analog design.
* True stereo 64 bit internal precision. Hard or Soft Knee compression. Peak or RMS limiting.
* Unmatched versatility.
* Brick Wall limiting (zero stop) (bypassable)
* Real-time previews (dependent of the hosting application)
* Fast and reliable
* Ultra-fast attack times available
* Auto-Release (user selectable)
* Use it like you would use any hardware unit (except they can't do all this!!!)
* Complete with analogue-style meter
* Ultra-PRECISE fader control while holding down the "Ctrl" button
* Supports sample rates over 192kHz
* Compatible with all applications which support DirectX plugins
you can free download CompressorX for DirectX 1.03 now.

For CompressorX for DirectX 1.03Related Software


Please be aware that Brothersoft do not supply any crack, patches, serial numbers or keygen for CompressorX for DirectX,and please consult directly with program authors for any problem with CompressorX for DirectX.